OBJ reader, mesh viewer in browser with WebGL
Alec Jacobson
April 10, 2013
 I'm getting around to release source code and demos for my PhD projects and I thought it would be cool to try out writing those demos using WebGL. After toying around (for a few years now), I have a little proof of concept.
This little mesh viewer can load an .obj mesh file (just bare basics of the format) from (1) the remote server, (2) a selected file, or (3) a drag-and-drop file. Just drag an .obj file from your folder onto the viewer! For now there's not much interface, just a simple zoom mechanism. But I'm going to build on this and keep updated the page.
The source code is heavily borrowed from around the web. See the .js sources.
I'm getting around to release source code and demos for my PhD projects and I thought it would be cool to try out writing those demos using WebGL. After toying around (for a few years now), I have a little proof of concept.
This little mesh viewer can load an .obj mesh file (just bare basics of the format) from (1) the remote server, (2) a selected file, or (3) a drag-and-drop file. Just drag an .obj file from your folder onto the viewer! For now there's not much interface, just a simple zoom mechanism. But I'm going to build on this and keep updated the page.
The source code is heavily borrowed from around the web. See the .js sources.