Real time tester

Alec Jacobson

July 22, 2010

weblog/

I've adapted an old applet to function as a real time tester. The idea being that you hear a new graphics algorithm is "real-time" or "interactive" because it runs in only "59ms" per frame, but your internal clock isn't accurate enough to really know what that feels like. Here you can specify the simulated "solve" time and drag around the bezier curve as if hard-core math is going on between frames.